Zenless Zone Zero W-Engines List — ZZZ (2024)

List of all 45 W-Engines in Zenless Zone Zero (ZZZ)

  • Steel CushionBase ATK46CRIT Rate9.6% Increases Physical DMG by 20%. The equipper's DMG increases by 25% when attacking the enemy from behind.
  • The BrimstoneBase ATK46ATK12% Upon hitting an enemy with a Basic Attack, Dash Attack, or Dodge Counter, the equipper's ATK increases by 3.5% for 8s, stacking up to 8 times. This effect can trigger once every 0.5s. The duration of each stack is calculated separately.
  • Hellfire GearsBase ATK46Impact7.2% While off-field, the equipper's Energy Regen increases by 0.6/s.When using an EX Special Attack, the equipper's Impact is increased by 10% for 10s, stacking up to 2 times. The duration of each stack is calculated separately.
  • The RestrainedBase ATK46Impact7.2% When an attack hits an enemy, DMG and Daze from Basic Attacks increase by 6% for 8s, stacking up to 5 times. This effect can trigger at most once during each skill. The duration of each stack is calculated separately.
  • Fusion CompilerBase ATK46PEN Ratio9.6% Increases ATK by 12%.When using a Special Attack or EX Special Attack, the equipper's Anomaly Proficiency is increased by 25 for 8s, stacking up to 3 times. The duration of each stack is calculated separately.
  • Deep Sea VisitorBase ATK48CRIT Rate9.6% Increases Ice DMG by 25%. Upon hitting an enemy with a Basic Attack, the equipper`s CRIT Rate increases by 10% for 8s. When dealing Ice DMG with a Dash Attack, the equipper`s CRIT Rate increases by an additional 10% for 15s. The duration of each effect is calculated separately.
  • Weeping CradleBase ATK46PEN Ratio9.6% While off-field, the equipper's Energy Regen increases by 0.6/s. Attacks from the equipper enhance the squad's DMG against a struck target by 10% for 3 seconds. During this period, this effect is further increased by 1.7% every 0.5s, up to a maximum additional increase of 10.2%. Repeated triggers only refresh its duration without refreshing the DMG increase effect. Passive effects of the same name do not stack.
  • Riot Suppressor Mark VIBase ATK48CRIT DMG19.2% Increases CRIT Rate by 15%. Launching an EX Special Attack grants the equipper 8 Charge stacks, up to a maximum of 8 stacks. Whenever the equipper's Basic Attack deals Ether DMG, consumes a Charge stack and increases the skill's DMG by 35%.
  • Street SuperstarBase ATK40ATK10% Whenever a squad member launches a Chain Attack, the equipper gains 1 Charge stack, stacking up to 3 times. Upon activating their own Ultimate, the equipper consumes all Charge stacks, and each stack increases the skill's DMG by 15%.
  • Slice of TimeBase ATK40PEN Ratio8% Any squad members' Dodge Counter, EX Special Attack, Assist Attack, or Chain Attack respectively generates 20/25/30/35 more Decibels and generates 0.7 Energy for the equipper. This effect can trigger once every 12s. The cooldown for each type of attack is independent of others. Passive effects of the same name do not stack.
  • Rainforest GourmetBase ATK40Anomaly Proficiency30For every 10 Energy consumed, the equipper gains a buff that increases ATK by 2.5% for 10s, stacking up to 10 times. The duration of each stack is calculated separately.
  • Starlight EngineBase ATK40ATK10% Launching a Dodge Counter or Quick Assist increases the equipper's ATK by 12% for 12s.
  • Steam OvenBase ATK40Energy Regen20% For every 10 Energy accumulated, the equipper's Impact is increased by 2%, stacking up to 8 times. After Energy is consumed, this bonus remains for 8 more seconds. The duration of each stack is calculated separately.
  • Precious Fossilized CoreBase ATK40Impact6% When the target's HP is no lower than 50%, the equipper inflicts 10% more Daze to the target. When the target's HP is no lower than 75%, this bonus is further increased by 10%.
  • Original TransmorpherBase ATK40HP10% Increases Max HP by 8%. When attacked, the equipper's Impact is increased by 10% for 12s.
  • Weeping GeminiBase ATK40ATK10% Whenever a squad member inflicts an Attribute Anomaly on an enemy, the equipper gains a buff that increases Anomaly Proficiency by 30, stacking up to 4 times. This effect expires when the target recovers from Stun or is defeated. The duration of each stack is calculated separately.
  • Electro-Lip GlossBase ATK40Anomaly Proficiency30When there are enemies inflicted with Attribute Anomaly on the field, the equipper's ATK increases by 10% and they deal an additional 15% more DMG to the target.
  • Bunny BandBase ATK40DEF16% Increases Max HP by 8%. Increases the equipper's ATK by 10% when they are shielded.
  • Spring EmbraceBase ATK40ATK10% Reduces DMG taken by 7.5%. When attacked, the equipper's Energy Generation Rate increases by 10% for 12s. When the equipper switches off-field, this buff will be transferred to the new on-field character with its duration refreshed. Passive effects of the same name do not stack.
  • Demara Battery Mark IIBase ATK42Impact6% Increases Electric DMG by 15%. When the equipper hits an enemy with a Dodge Counter or Assist Attack, their Energy Generation Rate increases by 18% for 8s.
  • The VaultBase ATK42Energy Regen20% Dealing Ether DMG using an EX Special Attack, Chain Attack, or Ultimate increases all squad members' DMG against the target by 15% and increases the equipper's Energy Regen by 0.5/s for 2s. Passive effects of the same name do not stack.
  • HousekeeperBase ATK42ATK10% While off-field, the equipper's Energy Regen increases by 0.45/s. When an EX Special Attack hits an enemy, the equipper's Physical DMG increases by 3%, stacking up to 15 times and lasting 1s. Repeated triggers reset the duration.
  • Starlight Engine ReplicaBase ATK42ATK10% Increases the equipper's Physical DMG by 36% for 8s upon hitting an enemy at least 6 meters away with a Basic Attack or Dash Attack.
  • Drill Rig - Red AxisBase ATK42Energy Regen20% When launching an EX Special Attack or Chain Attack, Electric DMG from Basic Attacks and Dash Attacks increases by 50% for 10s. This effect can trigger once every 15s.
  • Big CylinderBase ATK42DEF16% Reduces DMG taken by 7.5%. After being attacked, the next attack to hit an enemy will trigger a critical hit and deal 600% of the equipper's DEF as additional DMG. This effect can be triggered once every 7.5s.
  • Bashful DemonBase ATK42ATK10% Increases Ice DMG by 15%. When launching an EX Special Attack, all squad members' ATK increases by 2% for 12s, stacking up to 4 times. Retriggering refreshes duration. Passive effects of the same name do not stack.
  • Kaboom the CannonBase ATK42Energy Regen20% When any friendly unit in the squad attacks and hits an enemy, all squad members' ATK increases by 2.5% for 8s, stacking up to 4 times. The duration of each stack is calculated separately, and each friendly unit can provide 1 stack of the buff. Passive effects of the same name do not stack.
  • Roaring RideBase ATK42ATK10% When EX Special Attack hits an enemy, one of three possible effects is randomly triggered for 5 seconds. This effect can trigger once every 0.3s. The same types of effects cannot stack. Repeated triggers reset the duration, allowing several effects to be active at once:Increases the equipper's ATK by 8%, increases the equipper's Anomaly Proficiency by 40, or increases the equipper's Anomaly Buildup Rate by 25%.
  • Cannon RotorBase ATK40CRIT Rate8% Increases ATK by 7.5%. Attacks that land a critical hit on an enemy will inflict an additional 200% of ATK as DMG. This effect can trigger once every 8s.
  • Unfettered Game BallBase ATK40Energy Regen20% Whenever the equipper's attack triggers an Attribute Counter effect, all squad members' CRIT Rate against the struck enemy increases by 12% for 12s. Passive effects of the same name do not stack.
  • Six ShooterBase ATK40Impact6% The equipper gains 1 Charge stack every 3s, stacking up to 6 times. When launching an EX Special Attack, consumes all Charge stacks and each stack consumed increases the skill's Daze inflicted by 4%.
  • [Lunar] PlenilunaBase ATK32ATK8% Basic Attack, Dash Attack, and Dodge Counter DMG increases by 12%.
  • [Lunar] DecrescentBase ATK32ATK8% Launching a Chain Attack or Ultimate increases the equipper's DMG by 15% for 6s.
  • [Lunar] NovilunaBase ATK32CRIT Rate6.4% Launching an EX Special Attack generates 3 Energy for the equipper. This effect can trigger once every 12s.
  • [Reverb] Mark IBase ATK32ATK8% Launching an EX Special Attack increases all squad members' Impact by 8% for 10s. This effect can trigger once every 20s. Passive effects of the same name do not stack.
  • [Reverb] Mark IIBase ATK32Energy Regen16% Launching an EX Special Attack or Chain Attack increases all squad members' Anomaly Mastery and Anomaly Proficiency by 10 for 10s. This effect can trigger once every 20s. Passive effects of the same name do not stack.
  • [Reverb] Mark IIIBase ATK32HP8% Launching a Chain Attack or Ultimate increases all squad members' ATK by 8% for 10s. This effect can trigger once every 20s. Passive effects of the same name do not stack.
  • [Vortex] RevolverBase ATK32ATK8% EX Special Attacks inflict 10% more Daze.
  • [Vortex] ArrowBase ATK32Impact4.8% The equipper's attacks inflict 8% more Daze on their main target.
  • [Vortex] HatchetBase ATK32Energy Regen16% Upon entering combat or switching in, the equipper's Impact increases by 9% for 10s. This effect can trigger once every 20s.
  • [Magnetic Storm] AlphaBase ATK32ATK8% Accumulating Anomaly Buildup increases the equipper's Anomaly Mastery by 25 for 10s. This effect can trigger once every 20s.
  • [Magnetic Storm] BravoBase ATK32Anomaly Proficiency24Accumulating Anomaly Buildup increases the equipper's Anomaly Proficiency by 25 for 10s. This effect can trigger once every 20s.
  • [Magnetic Storm] CharlieBase ATK32PEN Ratio6.4% Whenever a squad member inflicts an Attribute Anomaly on an enemy, the equipper generates 3.5 Energy. This effect can trigger once every 12s.
  • [Identity] BaseBase ATK32DEF12.8% When attacked, the equipper's DEF increases by 20% for 8s.
  • [Identity] InflectionBase ATK32DEF12.8% When attacked, reduces the attacker's DMG by 6% for 12s.
Zenless Zone Zero W-Engines List — ZZZ (2024)
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